Meal Tab
Helping grocery shoppers discover new recipes and find the ingredients, right in the aisle.

Project Overview
Outcomes
- 79% of testers found the experience valuable
- 66% would switch supermarkets to use it
- Landed an in-store pilot with Gristedes Supermarkets
- Turned a failed in-store test into a remote study that still delivered data
Timeline
6 weeks · 2020
The Problem
Meal Tab didn't show recipes in an engaging way, and a shopper walking past couldn't tell what it was for.
The Solution
I redesigned the app to spark curiosity and make recipes easy to browse mid-aisle. Then the in-store test fell apart, so I reframed the study to still produce the metrics the team needed.
My Role
UX Designer
Team
- 2 Engineers
- 1 UX Designer (me)
I Personally Owned
- Research synthesis
- Personas
- Information architecture
- UI redesign
- Remote usability testing (Maze)
My Process
The Background
GoalUnderstand why finding new meals in a store is hard
As many as 85% of shoppers don't know what they're cooking that night, and it's rarely something new. Most save a recipe at home, then hunt down the ingredients later. Supermarkets are big and confusingly laid out, though, so anything unfamiliar becomes a chore. There had to be an easier way to find new meals and make the trip itself worth something.

Talking to Shoppers
GoalLearn how people really shop for meals
With my team I ran 100 quick interviews in the aisles, 30 of them mine. One frustration surfaced again and again: finding a new recipe in a store costs more time and effort than it's worth, so people fall back on what they already know.
“Most of the time I stick to the ingredients I already know, because it's not worth the trouble and I just want to leave the store.”
“I'm always asking employees where an item is if I've never bought it before. The signs don't give enough information.”
“I like the idea of trying new meals, but finding something that tastes good and works for me just takes too much time.”
100
shopper interviews
Two Kinds of Cooks
GoalTurn the research into people we could design for
Two types emerged: the Explorer, after new ideas, and the Beginner, after something doable. Different experience levels, one shared wish, to save time and land a good meal without the hassle.


Rethinking the Recipe Browse
GoalMake a growing recipe collection easy to navigate
A single recipe category ran the original screen, and it buckled as the collection grew, the cards too thin to tell anything apart. People filter recipes a dozen ways, and the same person filters differently day to day, so I flattened the sub-categories into one hierarchy and led with recipes under 30 minutes to respect shoppers' time.


When In-Store Testing Failed
GoalSalvage real signal from a broken test
Three weeks in, we finally tested in a store, and it fell apart: a buggy build, and shoppers we tried to stop mid-shop who had no patience for it. Rather than force it, I pulled the team back to the goal that mattered, metrics that would convince store owners, and narrowed the ask to one thing, whether shoppers would even try this on sight. We rebuilt the welcome screen to earn that first glance, then tested it remotely with 50 users in Maze, the tablet mocked up as if clamped to a cart. People dove straight in from the welcome screen, so I made the old "how it works" overview optional and cut the friction.
79%
would explore the interface (8–10 of 10)
77%
found recipes very easy to explore

Into a Real Store
GoalUse the data to open a door
The redesign and the numbers earned us a pilot with Gristedes Supermarkets in the West Village, a place to show owners a clear path to higher conversion and shoppers an experience they wanted to use.

My Impact
Store owners want to stand out and make the trip worth more. Shoppers, meanwhile, want to feel in control of a dizzying store and walk out with their next meal. The redesign moved both sides, and handed us the evidence to pitch it.
79%
found the experience valuable to their needs
66%
would switch supermarkets to use Meal Tab
1
in-store pilot secured (Gristedes)
What I'd do differently
Protect the goal, not the plan
When the in-store test failed, it felt like the project failing. It wasn't. Stepping back to the real goal, evidence for store owners, turned a bad week into a cleaner study and a better outcome. The plan was disposable; the goal wasn't.
What people said
“It would save me time when I look for something I've never bought before, and it would probably help me discover new foods.”
“Something like this could really help me think of recipes while I shop and plan meals for the week.”
“If the prices were the same, I'd choose a new store over my regular one if it had this app.”
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