Skip to content
← All work
Earlier work · 6 weeks · 2020Mobile AppUX ResearchStartup

Meal Tab

Helping grocery shoppers discover new recipes and find the ingredients, right in the aisle.

Meal Tab: cover

Project Overview

Outcomes

  • 79% of testers found the experience valuable
  • 66% would switch supermarkets to use it
  • Landed an in-store pilot with Gristedes Supermarkets
  • Turned a failed in-store test into a remote study that still delivered data

Timeline

6 weeks · 2020

The Problem

Meal Tab didn't show recipes in an engaging way, and a shopper walking past couldn't tell what it was for.

The Solution

I redesigned the app to spark curiosity and make recipes easy to browse mid-aisle. Then the in-store test fell apart, so I reframed the study to still produce the metrics the team needed.

My Role

UX Designer

Team

  • 2 Engineers
  • 1 UX Designer (me)

I Personally Owned

  • Research synthesis
  • Personas
  • Information architecture
  • UI redesign
  • Remote usability testing (Maze)

My Process

01

The Background

GoalUnderstand why finding new meals in a store is hard

As many as 85% of shoppers don't know what they're cooking that night, and it's rarely something new. Most save a recipe at home, then hunt down the ingredients later. Supermarkets are big and confusingly laid out, though, so anything unfamiliar becomes a chore. There had to be an easier way to find new meals and make the trip itself worth something.

The Background: visual
02

Talking to Shoppers

GoalLearn how people really shop for meals

With my team I ran 100 quick interviews in the aisles, 30 of them mine. One frustration surfaced again and again: finding a new recipe in a store costs more time and effort than it's worth, so people fall back on what they already know.

Most of the time I stick to the ingredients I already know, because it's not worth the trouble and I just want to leave the store.

I'm always asking employees where an item is if I've never bought it before. The signs don't give enough information.

I like the idea of trying new meals, but finding something that tastes good and works for me just takes too much time.

100

shopper interviews

03

Two Kinds of Cooks

GoalTurn the research into people we could design for

Two types emerged: the Explorer, after new ideas, and the Beginner, after something doable. Different experience levels, one shared wish, to save time and land a good meal without the hassle.

Two Kinds of Cooks: visualTwo Kinds of Cooks: visual
04

Rethinking the Recipe Browse

GoalMake a growing recipe collection easy to navigate

A single recipe category ran the original screen, and it buckled as the collection grew, the cards too thin to tell anything apart. People filter recipes a dozen ways, and the same person filters differently day to day, so I flattened the sub-categories into one hierarchy and led with recipes under 30 minutes to respect shoppers' time.

Rethinking the Recipe Browse: screenshot
Rethinking the Recipe Browse: screenshot
05

When In-Store Testing Failed

GoalSalvage real signal from a broken test

Three weeks in, we finally tested in a store, and it fell apart: a buggy build, and shoppers we tried to stop mid-shop who had no patience for it. Rather than force it, I pulled the team back to the goal that mattered, metrics that would convince store owners, and narrowed the ask to one thing, whether shoppers would even try this on sight. We rebuilt the welcome screen to earn that first glance, then tested it remotely with 50 users in Maze, the tablet mocked up as if clamped to a cart. People dove straight in from the welcome screen, so I made the old "how it works" overview optional and cut the friction.

79%

would explore the interface (8–10 of 10)

77%

found recipes very easy to explore

When In-Store Testing Failed: screenshot
06

Into a Real Store

GoalUse the data to open a door

The redesign and the numbers earned us a pilot with Gristedes Supermarkets in the West Village, a place to show owners a clear path to higher conversion and shoppers an experience they wanted to use.

Into a Real Store: screenshot

My Impact

Store owners want to stand out and make the trip worth more. Shoppers, meanwhile, want to feel in control of a dizzying store and walk out with their next meal. The redesign moved both sides, and handed us the evidence to pitch it.

79%

found the experience valuable to their needs

66%

would switch supermarkets to use Meal Tab

1

in-store pilot secured (Gristedes)

What I'd do differently

Protect the goal, not the plan

When the in-store test failed, it felt like the project failing. It wasn't. Stepping back to the real goal, evidence for store owners, turned a bad week into a cleaner study and a better outcome. The plan was disposable; the goal wasn't.

What people said

It would save me time when I look for something I've never bought before, and it would probably help me discover new foods.
Something like this could really help me think of recipes while I shop and plan meals for the week.
If the prices were the same, I'd choose a new store over my regular one if it had this app.